4/1/2023 0 Comments Solitaire epic decemer 16![]() ![]() The game ends when one player either reaches the highest tower level, maxes out their magic, or gets all their meeples on the board. However, if both players choose the White flag, they make peace and co-exist in the same region.Įach race has a number of special abilities that can be unlocked by researching Magic levels. Each player secretly chooses a number on a 12-sided die ranging from “11” to “Surrender” – both players will have to pay the number of resources they indicate, but the player who chooses the highest value wins the battle, removing the other player’s meeple from the board. Trade – exchange one resource type for an equal number of another resource typeĬombat occurs whenever two meeples from different players share the same region.Expand – place a meeple on the board, then spend food resources equal to the number of meeples now on the board.Build – spend Ore resources to build the next level of the Tower, earning points.Research – spend Magic resources to go up another Magic level, earning points and special abilities.Quest – move 1 meeple on an edge region to an edge region on any other territory.Patrol – move 1 meeple to an adjacent region in the same territory. ![]() When you collect resources, you take 1 resource for each region you control – the regions produce specific resources, although Ruins produce any of the 3 resources. Then, each other player gets the opportunity to take the chosen action, OR collect resources. When a player chooses an action, they must either take that action or do nothing. However, when an action is taken, it is marked with a shield, and can’t be taken again until the actions have been filled up and the shields are cleared away. Players take turns choosing an Action from a central board. The board is simply made up of 1 territory for each player (each territory divided into a few regions). You’ll begin with no powers, a few scant resources, and 2 of your meeples in 1 region of the tiny tiny board. Of course, by all that I mean “score the most points.” So tiny.Īt the start of the game, each player takes on the role of one of over a dozen fantasy races (ranging from elves to undead to changelings to centaurs). The goal in Tiny Epic Kingdoms is to expand your kingdom, enhance your magic powers, control the lands, and of course help build a tower of some sort, probably from which to rule your kingdom. It certainly is tiny… but is it truly Epic? Tiny Epic Kingdoms attempts to reduce the glory and excitement of building a kingdom into a streamlined 30-minute game. Most games in this vein, however – the ones that truly let you conquer and expand and all those 4x sorts of things, are enormous games that take hours to play and have rulebooks the size of your grandmother’s encyclopedia collection. Once you’ve eclipsed your enemies, you can raise your iron scepter over your throne to declare dominion. Suddenly, with a clash of cultures, you’ve got yourself a fairly eminent domain. Then you build and gather more resources and expand and conquer and you’ll find your civilization is on the rise. It’s great fun, right? You start with very little – just a settlement, maybe, and a bit of food. ![]()
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